Monster Gallery: Prometheus (2012)
Trilobite baby concept art by Ivan Manzella.
The Trilobite baby in its birth sac.
The Trilobite baby animatronic.
Early concept art by David Levy, showing crustacean traits.
The ‘Dicranurus’ Trilobite concept by Neville Page.
Trilobite adult concept art by Ivan Manzella.
Early digital renders of the Trilobite by Neville Page.
The full-size Trilobite sculpture, underway.
Working on the Trilobite.
Dorsal view of the Trilobite.
The full Trilobite.
Original Ultramorph concept art by Carlos Huante.
Manzella’s variations of the Deacon.
Concept maquette of the Deacon.
Concept maquette of the Deacon by Ivan Manzella.
H.R. Giger’s unused Deacon concepts.
Messing’s final Deacon design.
The Deacon maquette.
Sculpting the Deacon.
The Deacon rod puppet (left) and compressed puppet (left).
The Deacon inside its birth sac.
Testing the Deacon rod puppet.
The Deacon rod puppet on set.
One of Huante’s first concepts of the Hammerpede.
Early concept art of the more worm-like Hammerpede by Ivan Manzella.
Martin Rezard’s early Hammerpede 3D model. The final design lacks the segmented body, as well as the needle-like teeth.
Martin Rezard’s Hammerpede.
Skin layer sculpture underway.
One of the inner layers, in the process of painting.
One of the Finished Hammerpedes.
Renders of the final Hammerpede.
The Hammerpede on set.
Puppeteering the Hammerpede.
The crew prepares the prosthetic arm and the ‘breaker’ Hammerpede.