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The Seven Gods of Chaos
In the coldest regions of space, the monstrous entities Ogdru Jahad — the seven gods of chaos — slumber in their crystal prison, waiting to reclaim Earth… and burn the heavens.
Des Vermis Mysteriis, page 87
The Angel of Death
It is all the same to me, my heart is filled with dust and sand.
As with many other key characters of Hellboy II, the Angel of Death was first envisioned by Guillermo Del Toro as a notebook sketch. From there, the character went through different iterations at the hands of concept artists like Wayne Barlowe, and ended up being art-directed by Norman Cabrera at Spectral Motion.
The Last Elemental
It is an elemental. A giver of life and a destroyer. A forest god.
Mister Wink’s demise enrages Prince Nuada, to the point where the elf royalty, in retaliation, unleashes a Forest Elemental to kill Hellboy. The creature first appears in a small, bean-like shape; upon contact with water, it grows into an immense, 100-foot tall tentacular plant-like monster.
Wonders of the Troll Market and Beyond – Part 1
Although the first Hellboy film was rich in creature effects — both practical and digital — its sequel increased the workload with an ambitious roster of monstrous characters. To design the creatures and bring them to the screen, work was split between Spectral Motion, Solution Studios, Creature FX and DDT Efectos Speciales. Creature designs started from sketches by director Guillermo del Toro or Hellboy creator Mike Mignola, and then passed over at the companies for further refinement and selection of effects methods that could portray them effectively. Certain creatures were entirely practical or digital, whereas others employed both effects systems. Certain expedients used in Pan’s Labyrinth — such as the use of green screen creature suit portions that would be erased in post-production — were also recycled for the project.
Las Criaturas del Laberinto del Fauno
El Laberinto del Fauno (inappropriately translated overseas as Pan’s Labyrinth) was independently written, produced and directed by Guillermo del Toro, with a budget of approximately 16 million dollars. The film’s effects were created by Everett Burrell’s CafeFX — which animated the digital effects — and David Marti’s DDT Efectos Speciales — which built the extensive practical effects. Since the beginning of the project, Del Toro established Victorian Illustrator Arthur Rackham’s art pieces — which represent fantasy characters in dark and seemingly emotionless atmospheres — as the main visual inspiration for the film.
Exclusive: Art of Darkness
Magazine Journalist Joe Nazzaro had composed an article regarding the design and realization of the homunculi from the 2010 remake of Don’t Be Afraid of the Dark. Written for Monsterpalooza Magazine — which eventually went no further than its first issue — it was left unused. As an Exclusive to Monster Legacy, Joe Nazzaro was kind enough to pass it over and make it available here. Read on!
Art of Darkness
Troy Nixey and Guillermo del Toro
lead a team of artists on Don’t Be Afraid of the Dark
By Joe Nazzaro