Monster Gallery: Pacific Rim (2013)
Concept art by Wayne Barlowe. Completed in the early phases of pre-production, it was eventually used as a base for the Precursors.
Precursor concepts by Wayne Barlowe.
Precursor concept by Guy Davis.
Precursor concepts by Keith Thompson.
Precursor concept art.
Anteverse concepts.
Early Rollie Pollie concepts by Carlos Salgado.
The Rollie Pollie sculpture.
Russ Lukich paints a Parasite.
One of the Parasites, nicknamed ‘Rollie-Pollie’ by the Spectral Motion crew.
Rollie-Pollies ready in the shop.
Kaiju organs.
Unnamed Kaiju concept by Allen Williams.
Miscellaneous Monster concept art by Wayne Barlowe.
Early Kaiju concepts by Guy Davis.
Unnamed Kaiju concept by Simon Webber.
Unnamed kaiju concept art by Carlos Salgado.
Unnamed Kaiju maquette by Simon Lee.
Meathead concept by Guy Davis.
Unpainted Meathead maquette by Simon Lee. The leg anatomy was based on inner ear canals.
The Meathead maquette during the painting process.
Meathead, one of the discarded Kaiju. It appears in the cover of the prequel comic. Maquette sculpted by Simon Lee and painted by Casey Love.
Himantura, one of the discarded Kaiju.
Sculpting Himantura. Simon Lee commented: “The idea of this creature all came from bending the aluminum armature – this creature can fold up or expand to open and is essentially 3 creatures in one.”
The Himantura maquette during the painting process.
Himantura maquette sculpted by Simon Lee and painted by Casey Love.
Bat Ears Brady concept by Guy Davis.
Maquette of Bat Ears Brady by Simon Lee.
Axehead concept by Simon Webber and Alex Jaeger.
Trespasser arm concepts by Guy Davis.
Axehead concept art by Simon Webber.
Different back plate.
Almost final Axehead digital model. The final version features more pronounced claws as well as other cosmetic differences.
Axehead’s skull in a museum.
Concept art of Karloff by Guy Davis.
Concept art of Karloff by Guy Davis and Doug Williams.
Unpainted Karloff head by Simon Lee.
Karloff’s back. Simon Lee infused elements of crickets and jet engines into the design.
The Karloff maquette during the painting process.
Karloff maquette sculpted by Simon Lee and painted by Casey Love.
Karloff only appears in the film’s prologue.
Early Bladehead concept by Simon Webber. This creature would eventually become ‘Bowser’ and make a brief cameo in the prologue (as ‘Hardship’).
Hardship concept by Wayne Barlowe.
Early Onibaba concept by Allen Williams.
Early Onibaba design by Keith Thompson.
Final Onibaba design by Francisco Ruiz Velasco.
Onibaba in the final film.
Reckoner concept art.
Early Mutavore concept by Wayne Barlowe.
Concept art of Mutavore attacking Sydney, by Hugo Martin.
Mutavore concept by Hugo Martin.
Knifehead concept by Wayne Barlowe.
Knifehead concepts by Wayne Barlowe.
Concept art of Knifehead by Wayne Barlowe.
Concept art of Knifehead swimming by Stephen Erik Schirle.
Concept art of Knifehead bleeding by Alex Jaeger.
Knifehead embryo concept by Stephen Erik Schirle.
Maquette of Knifehead, sculpted by Simon Lee and painted by Casey Love.
Early Knifehead CGI model.
Another rendition.
Final CGI model.
Knifehead attacks!
Early Otachi sketch by Guy Davis.
Otachi head concepts by Guy Davis. The tendons were removed from the final design.
Otachi head concept by John Giang.
Final painted maquette of Otachi.
Concept art of Otachi’s insides.
Early Leatherback concept by Guy Davis.
Early Leatherback concept by Raul Monge.
Leatherback’s face plates shift to reveal tentacles in a concept art piece by Alex Jaeger.
Leatherback concept art by David Meng. It was obtained by digitally painting the grey maquette.
Unpainted maquette.
Final painted maquette of Leatherback.
Leatherback roars at Striker Eureka’s pilots.
Baby Kaiju concept art by Francisco Ruiz Velasco.
The unpainted baby Kaiju Maquette.
Finished maquette.
Scunner final design by Simon Webber.
Early Raiju head concept by Simon Webber.
Raiju design by Francisco Ruiz Velasco.
Slattern concept by Guy Davis.
Head detail.
An iteration with a big mouth and a cobra-like hood.
Slattern head concept by Guy Davis.
Slattern almost-final design by Guy Davis.
Concept art of Slattern swimming by Guy Davis.
Unpainted maquette of Slattern.
Final painted maquette of Slattern.
Main Article: Kaiju of the Rim
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Meravigliosi i parassiti !
Il concept per la testa di Raiju fatto da Webber mi ricorda irresistibilmente i Graboid di Tremors.
Suggestivo quello di Karloff (peccato che non abbia uno spazio tutto suo nel film) con i soldati
https://www.youtube.com/watch?v=De36ug7zMPk also plz add digital models to the gallery!
Wow! Very cool stuff! Thank you for sharing!
Fred
Reblogged this on That Dark Alley.
My infographic for Pacifc Rim. Hope you like it ❤ (maybe include it in this gallery)
http://marcusrodrigues.deviantart.com/art/Pacific-Rim-Infographic-435333487
VERY cool! 🙂
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