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StarBeast — Alien: Covenant, the Neomorph

From the start of Alien: Covenant‘s production, it was known that the monsters in the film would be mostly digital effects. “We knew from the outset that we were going to do fully CG versions of all the creatures,” said visual effects supervisor Charles Henley, “but Ridley also wanted to have something there on set that he could frame on and direct, and that could interact with the actors. We started with the idea of reference puppets; later, this evolved into high-quality creature suits.” Scott said: “sometimes the physicality of an actor doing something odd that you haven’t thought of or you don’t want to do digitally, is useful; so whenever you can, always shoot the monster.”

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Monster Gallery: Alien: Covenant (2017)