Monster Gallery: Alien: Romulus (2024)
Main articles:StarBeast — Alien: RomulusStarBeast — Alien: Romulus, the Offspring
Main articles:StarBeast — Alien: RomulusStarBeast — Alien: Romulus, the Offspring
In approaching the design aspects for Alien: Romulus, director Fede Alvarez started from the baseline point that everything should be reminiscent of the first two Alien films. Of course, that implied that the iconic stages of the Alien life cycle present in the film should harken back to the very first Alien and the terrors… Read More StarBeast — Alien: Romulus
Content Warning: the article includes discussion and explicit pictures of Alien hybrid genitalia, which may be problematic for readers of a certain sensibility. “You are a beautiful, beautiful butterfly.” As an unexpected side effect of the cloning process, the Alien Queen stops producing eggs and develops a womb-like sac, out of which an abomination, an… Read More StarBeast — Alien: Resurrection, the Newborn
The Monstrous Hundred continues with the 90s, a turning point in effects-making with the advent of CGI. Tremors (1990) Kicking off the 90s roster of creature features on a fabulous note, Tremors is one of the most brilliant, all-around engaging monster movies of all time. From the witty dialogue penned by S.S. Wilson and Brent… Read More Special: Monster Legacy’s Monstrous Hundred – Part 3
We continue with the second part of the Monstrous Hundred. Now we dive in he 70s and the glorious 80s, which saw a renaissance of practical effects. King Kong (1976) Probably the weakest of all Kong films (not including the abhorrent Skull Island), and one with a remarkably extended and multi-limbed controversy behind it. Regardless,… Read More Special: Monster Legacy’s Monstrous Hundred – Part 2
“Three years ago, when I was here for King Kong,” humbly said Carlo Rambaldi at the 1980 Academy Awards, “I don’t know English, and I said ‘Thank you’. Now I learn very well English, and I say, ‘Thank you very much!’”. Carlo Rambaldi (September 15, 1925 – August 10, 2012) was an Italian special effects… Read More Exclusive: “The Mechanics of Monsters: From Carlo Rambaldi to Makinarium”
“No one understands the lonely perfection of my dreams. I found perfection here. I’ve created it. A perfect organism.” “They want Aliens, I’ll give them fucking Aliens,” said Ridley Scott of the eponymous creature’s return in Alien: Covenant. Previously, the director had said that “the beast is done. Cooked,” something that resulted in the complete… Read More StarBeast — Alien: Covenant, the Alien
From the onset, it was known that the monsters in Alien: Covenant would be mostly digital effects. “We knew from the outset that we were going to do fully CG versions of all the creatures,” said visual effects supervisor Charles Henley, “but Ridley also wanted to have something there on set that he could frame… Read More StarBeast — Alien: Covenant, the Neomorph
Main Articles: StarBeast — Alien: Covenant, the Neomorph StarBeast — Alien: Covenant, the Alien
Monster Legacy had the privilege and honour to interview Adam Johansen, head of Odd Studio, about their work on Alien: Covenant. For the film, Odd Studio merged with Conor O’Sullivan’s Creatures Inc. to create a series of practical creatures that would serve both as onscreen effects and as reference for the digital effects.