Category Archives: Monster Legacy Specials
Monster Legacy had the privilege and honour to interview Adam Johansen, head of Odd Studio, about their work on Alien: Covenant. For the film, Odd Studio merged with Conor O’Sullivan’s Creatures Inc. to create a series of practical creatures that would serve both as onscreen effects and as reference for the digital effects.
As Kate Lloyd enters the ancient spaceship — in the climax of Matthijs van Heijningen’s The Thing — she discovers a luminous, shapeshifting tower. Hologram pieces continuously assemble and disassemble, moving geometrically. It is here that she is attacked by the assimilated Sander, who has taken the form of a distorted creature. The final cut of the film indeed was a distortion of the director’s original idea surrounding what was hidden in the ancient spacecraft.
Amalgamated Dynamics was tasked with designing and constructing all of the Thing’s gruesome transformations, as well as additional alien creatures. Several full-sized models were built, ranging from rod puppets to suits. Due to a studio interference, it was decided late in production to replace most of the practical work with digitally-rendered effects, as the film “felt too 80s.” An exception is represented by a creature, labeled by the filmmakers as ‘the Pilot’.
In the final film, said Pilot was replaced by the hologram tower (labeled as “the Tetris version” by the film’s own director). As a result, the Thing manifests itself in the form of a mutated Sander; the Sander-Thing was designed in a fairly quick time period, brought on the screen directly as a digital effect. “We created the Sander-Thing the last minute,” the director said, “and it shows, unfortunately.” The replacement was established after test screenings, and as such the Pilot-Thing can be still briefly seen in the film — hidden by the shadows and camouflaged among the machinery. This is in all probability unintentional, and the question comes up:
Why was the Pilot Creature fired from The Thing?